Sonic after the sequel download full version






















A Return to the Classic Sonic Formula Sonic After The Sequel picks up with Sonic and Tails, having successfully brought down the Death Egg at the end of Sonic 2, landing on an unknown island that has an enormous metal ring around the top of a mountain.

Sonic 2 HD 2. Sonic World Fan Game release-5 4. Sonic Games 1. Sonic The Hedgehog 3D 0. Sonic Generations 4. Sonic Forces 1. Your review for Sonic After The Sequel. Leave a review. This is embarrassing Try this instead. Maybe you could remaster BTS and then put both of the remastered versions in a collection? Like "The Omega Collection" or something.

Edit: The only reason I ask this is because for some reason I can't get the original versions to work. Version: 0. Download MB. Development Stage. Published On. Mild Cartoon Violence. I love the new animations. Sonic's smooth running animation is Mania-grade and I love it. I also see that some sprites were replaced. Eggman used to have Sonic 2 sprites on the original ATS and now it's properly replaced.

To be in Widescreen is welcome. I tried to make the original ATS widescreen when the source code came out but seeing how I would need to do that for every single stage and menu individually, I ended giving up. Nice to see someone has a bigger determination than me and actually made it. The difficulty in stages is also something welcome.

The original ATS was too easy and this one here tells the player to be more careful. Now for the bad stuff, the bosses. I played only up to Cyan City and I just realized how insane the difficulty is. Horizon Heights difficulty was higher than I would have expected but I saw it as a bug. Eggman wasn't getting low enough to hit him and he would randomly get lower so I couldn't predict when I could and couldn't jump. Sugar Splash Zone boss has no reason to exist. Act 3 is already annoying enough and there shouldn't be a boss.

The original didn't. I heard this boss used to be way harder and now is easier but I played only v2 so it's still hard. The missiles pattern is completely random and you need to be lucky for the spheres to fall where you can hit them in a way that would bounce off Eggman and to the rail. With the in-game physics, this is easier said than done. Cyan City boss act is terrible. First, the continuity error. He was destroyed on Sonic 2, before the events of ATS!

Doesn't make any sense for it to be there so please remove that thing. Now, the second phase is slightly harder than in the original ATS. The spikes come a little shortly after the sphere. Takes some lives to get used to but still doable. Now Phase I wonder why the boss of the third zone must have two phases, let alone three. First Silver Sonic, which is supposed to be destroyed. Second, Mecha Sonic which is from Sonic 3 but You're kidding me, right?

I stopped playing there. Nearly unpredictable missile patterns, slowdowns and the feeling it is coming from Spark's Challenge Mode from Spark the Electric Jester.

Doesn't make any sense for the boss of the third zone. It only makes me sad that this game won't get further development according to the GameJolt page. It has a lot of potential. They only need to tune down the difficulty a lot on the bosses, get rid of the fricking phase 3 on Cyan City Boss Act. If it weren't for the improved graphics, the rating would have been only one star. Last edited: Dec 5, Reactions: UltraSonic , Eaveslabet and Knight.

Knight 4. After playing the new version i think the bosses are nowhere near as bad as the previous versions. You can play it, since now the bosses aren't complete bullshit, but they're still not perfect. But now they don't completely ruin the game, yay.

Last edited: Oct 24,



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